#include<stdio.h>
#include<algorithm>
using namespace std;
struct Point {
long long x, y;
int num;
Point(long long x = 0, long long y = 0) :x(x), y(y) { }//构造函数
}p[30001], ch[30001];
typedef Point Vector;
//向量 + 向量 = 向量
Vector operator + (Vector A, Vector B)
{
return Vector(A.x + B.x, A.y + B.y);
}
//点 - 点 = 向量
Vector operator - (Point A, Point B)
{
return Vector(A.x - B.x, A.y - B.y);
}
//向量 * 数 = 向量
Vector operator * (Vector A, long long p)
{
return Vector(A.x * p, A.y * p);
}
//向量 / 数= 向量
Vector operator / (Vector A, double p)
{
return Vector(A.x / p, A.y / p);
}
//比较
bool operator < (const Point& a, const Point& b)
{
return a.x < b.x || (a.x == b.x && a.y < b.y);
}
//点乘
long long Dot(Vector A, Vector B)
{
return A.x * B.x + A.y * B.y;
}
//叉乘
long long Cross(Vector A, Vector B)
{
return A.x * B.y - B.x * A.y;
}
//计算凸包,输入点数组p,个数为p输出点数组ch,函数返回凸包顶点个数。
int ConvexHull(Point* p, int n, Point* ch)
{
sort(p, p + n);
int m = 0;
for (int i = 0; i < n; ++i) {//下凸包
//叉积<=0不是凸包边
while (m > 1 && Cross(ch[m - 1] - ch[m - 2], p[i] - ch[m - 2]) < 0)m--;
ch[m++] = p[i];
}
int k = m;
for (int i = n - 2; i >= 0; --i) {//上凸包
while (m > k && Cross(ch[m - 1] - ch[m - 2], p[i] - ch[m - 2]) < 0)m--;
ch[m++] = p[i];
}
if (n > 1) m--;
return m;
}
bool comp(Point a, Point b)
{
return a.num < b.num;
}
int main()
{
int n;
scanf_s("%d", &n);///
for (int i = 0; i < n; ++i)
{
scanf_s("%lld %lld", &p[i].x, &p[i].y);///(m=2)||
p[i].num = i + 1;
}
int m = ConvexHull(p, n, ch);
if(m<=2)
{
printf("-1");
return 0;
}
//sort(ch, ch+ m-1,comp);
//判共线
if (0 == Cross(ch[0] - ch[1], ch[0] - ch[m - 1]))
printf("-1");
else
for (int i = 0; i < m; ++i)
{
printf("%d ", ch[i].num);
}
return 0;
}